[Tutorial] Replace Goldsource models and keep animations (Blender 2.8)

Hello there!
Recently I tried to create a model replacement for a Goldsource game for the first time. I had a hard time figuring out the optimal solution, so I made this tutorial to make it public and also not forget about it in the future.

The following buddies are the two characters I was working with. The problem is, not only are they having different sizes, they also have very different proportions. This is usually a problem, because it demands a change in the skeletons bone layout, which will then again lead to outdated animations.

I will show you how I overcame this issue in Blender 2.8.

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