Ive created this one a month ago but due to some “minor” harddrive issues I couldnt finish it until now. I used the Phoenix Robot as a reference for the model. As always the textures were done in PS.
Read More… Hello there my fellow Gold(SRC)diggers!
I have just added a new GoldSRC-tutorial on how to export models from Blender and compile them for GoldSRC, using various tools like the Blender SMD Tools (for Source), Milkshape and GUI StudioMDL.

For all who were afraid of using Blender because they didn’t know if it’s possible to get it into GoldSRC, this will not only be an in-depth guide on how to do this, but how to create simple QC-files for your models too.
However it might be necessary to own a copy of Milkshape for this (or just the trial version).
If there are questions or comments, please feel free to send me a mail (totac@web.de) or post it in the commentsection.
Hi there,
yesterday I did a small job for Trempler and modelled, textured and animated this robot eye in Blender. Some of you might already have realized its similarity to Wheatley from Portal 2 which, I can assure you, is tooootally accidental :)
The whole process took me something about 5 hours. As always I used Photoshop and Blender. The model, or actually the two models (eye and socket), will be used in a Sven Coop map in the end, where the eye will trace players.
“What’s next with Nohra’s Concealment?”, maybe that’s the question that is being asked, when viewing the content that was released the past 3 years.
Nohra, or the “Project” Nohra, has gradually evolved to something, that one person alone can not accomplish anymore without being a highly disciplined workhorse – and that’s what I am certainly not. However you don’t see me looking for modelers, animators, coders and so on. With my lack of motivation I just dont believe I can coordinate additional people and still archieve the quality I wish for.
So at the moment it is probably up to me to convert the many ideas that have been collected so far, into something concrete.
Read More…“Was wird denn nun eigentlich mit Nohra’s Concealment?”, das ist vielleicht die Frage, die sich stellt, wenn man den in den letzten 3 Jahren veröffentlichten Content betrachtet.
Nohra, also, das “Projekt” Nohra, hat sich mit den Jahren zu etwas entwickelt, das eine Person allein streng genommen nicht bewerkstelligen kann, ohne ein wirklich diszipliniertes Arbeitstier zu sein – und das bin ich gewiss nicht. Dennoch seht ihr mich nicht, wie ich auf der Suche bin nach Modellern, Animatoren, Codern und so weiter. Ich traue es mir schlichtweg nicht zu, bei meiner mangelnden Motivation noch zusätzlich weitere Leute zu koordinieren und dabei die Qualität zu erreichen, die ich mir wünsche.
Und so wird es wohl erst einmal allein bei mir liegen, die vielen Ideen, die ich angehäuft habe, in etwas greifbares zu verwandeln.
Read More…
…to my all new WordPress powered website /slash/ blog.
I am listening to a chilly Chiptune compilation right now and I am almost getting a little euphoric. Never mind.
I have messed around with WordPress the past few months which was actually VERY exhausting most of the time since I am not really a PHP coder.. or a coder at all. And when you have to scrape together foreign code for any feature you want to implement, your final WordPress theme becomes a bit of a rig rag. Nevertheless I got this done, which is (in case you know me) a HUGE sucess!