Tag: Half-Life

A little Hammer FAQ

posted at November 29, 2012 in GoldSRC Tutorials
A little FAQ about the Hammer Editor.

Übersetzung der Modelling for Half-Life.doc aus dem HL-SDK 2.2

posted at April 07, 2011 in GoldSRC Tutorials
Die “Modelling for Half-Life.doc” aus dem Half-Life SDK 2.2 größtenteils ins Deutsche übersetzt.

Cylindric texture alignment in Hammer 3.5 (video tutorial)

posted at November 02, 2010 in GoldSRC Tutorials
A tutorial about proper texturing of cylindric objects in Hammer Editor 3.5. This method can be applied to other shapes as well.

Basic terrain mapping in Hammer 3.5 (video tutorial)

posted at October 06, 2010 in GoldSRC Tutorials
In this basic tutorial I show how to do terrain mapping for GoldSRC based games using the triangle method.

Brushing a pipe curve in Hammer 3.5 (video tutorial)

posted at October 01, 2010 in GoldSRC Tutorials
In this tutorial I show how to create a proper looking curve for a cylindric brush object. This method can be applied to other shapes too.

Thewall 48h Contest

posted at September 29, 2010 in Half-Life Mods
I created this little map to participate in a 48 hour mapping contest, arranged by the german Half-Life mapping community board Thewall.de in late August 2010.

Nohra’s Concealment

posted at January 01, 2009 in Half-Life Mods, Nohra's Concealment
Nohra’s Concealment will be a singleplayer modification for Valve’s FPS Half-Life (1998). It will feature just a few characters, a lot of custom content and a profound storyline.

Einführung in den Hammer Editor 3.5

posted at December 07, 2008 in GoldSRC Tutorials
In diesem Anfängertutorial erläutere ich die grundlegende Bedienung des Hammer Editors (Version 3.5) anhand eines Beispiels.

Black Mesa: Sideline

posted at September 22, 2007 in Half-Life Mods
Black Mesa Sideline is a small Half-Life singleplayer mission.

Outbreak 2

posted at February 01, 2006 in Half-Life Mods
Outbreak 2 was supposed to be a sequel to one of my older custom fun maps.
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